/*
 * Copyright (C) 2005 - 2013 MaNGOS <http://www.getmangos.com/>
 *
 * Copyright (C) 2008 - 2013 Trinity <http://www.trinitycore.org/>
 *
 * Copyright (C) 2010 - 2013 ProjectSkyfire <http://www.projectskyfire.org/>
 *
 * Copyright (C) 2011 - 2013 ArkCORE <http://www.arkania.net/>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
 */

#include "AuthCodes.h"

namespace AuthHelper
{
    bool IsPreBCAcceptedClientBuild(int build)
    {
        int accepted_versions[] = PRE_BC_ACCEPTED_CLIENT_BUILD;

        for (int i = 0; accepted_versions[i]; ++i)
            if (build == accepted_versions[i])
                return true;

        return false;
    }

    bool IsPostBCAcceptedClientBuild(int build)
    {
        int accepted_versions[] = POST_BC_ACCEPTED_CLIENT_BUILD;

        for (int i = 0; accepted_versions[i]; ++i)
            if (build == accepted_versions[i])
                return true;

        return false;
    }

    bool IsPostWotLKAcceptedClientBuild(int build)
    {
        int accepted_versions[] = POST_WOTLK_ACCEPTED_CLIENT_BUILD;

        for (int i = 0; accepted_versions[i]; ++i)
            if (build == accepted_versions[i])
                return true;

        return false;
    }

    bool IsAcceptedClientBuild(int build)
    {
        return (IsPostWotLKAcceptedClientBuild(build) || IsPostBCAcceptedClientBuild(build) || IsPreBCAcceptedClientBuild(build));
    }
}
;
